Today’s superhero is too much like an action hero who participates in non-stop violence; he’s aggressive, sarcastic and rarely speaks to the virtue of doing good for humanity. When not in superhero costume, these men, like Ironman [sic], exploit women, flaunt bling and convey their manhood with high-powered guns.
The bigger comics publishers are really property libraries. If a title loses money but generates a film or TV series, that’s okay. The more properties that are created, the greater the chances of crossing over: fire more bullets, you’re more likely to hit the bullseye.
Comics are one of the few mediums where people use both sides of their brains. They’re using the side that’s visual, but at the same time, they’re picking up on the words, which is conceptual.
If we [gaming industry/game developers] don’t break out of the big buff guys with swords, and guys in tights, and space marines in armor, we’re going to get marginalized the way that comic books have been in the United States.
Comics lull you into a false sense of security. You think, this will be funny or at least unserious. Then we hit you with the explosions and the dismemberment. That contrast lends a sharpening effect to the awfulness and violence.
That’s the thing about comic strips and their creators, they don’t age the same way. It’s hard for creative people to keep going back to what’s best about the strips and to keep growing creatively at the same time.
There are comics that are for kids, yes. But saying comics are for kids is like saying movies are for kids, or books, or magazines, or music. It ignores the fact that this is a type of media which can take hundreds of forms for dozens of different audiences.
I sometimes think of my industry like those old 100% Colombian Coffee TV commercials. Do you remember those? The ones that showed Juan Valdez coming down the side of the mountain with the most amazing coffee beans in the world. I think what we do is like that.
Comics and graphic novels can be read as a medium for rapid prototyping for new content strategies that will soon reshape the rest of the entertainment industry.
Comic book movies, for better or worse – and, really, it’s worse, let’s be honest, are so overpoweringly visual that when there’s good dialogue or strong performances, it seems like a surprise if not a small miracle.